Class AirshipChatSingleton
Properties
Readonly onChatMessage
onChatMessage: Signal<ChatMessageEvent> = ... Methods
BroadcastMessage
- BroadcastMessage(message): void
Returns void
GiveCommandPermission
- GiveCommandPermission(commandLabel, playerId): void
Parameters
- commandLabel: string
- playerId: string
Returns void
RegisterCommand
- RegisterCommand(command): void
Returns void
RemoveCommandPermission
- RemoveCommandPermission(commandLabel, playerId): void
Parameters
- commandLabel: string
- playerId: string
Returns void
SetUIEnabled
- SetUIEnabled(val): void
Returns void
Access using Airship.Chat. Functions for configuring the chat window as well as broadcasting messages.
To send a player a message see Player.SendMessage.