Rest ...args: Parameters<T>Resumes the passed thread or function instantly using the engine's scheduler.
This is like task.spawn(thread, ...), except it will detach ownership from the parent thread and the thread will continue to run as if it were detached.
Rest ...args: unknown[]
Resumes the passed thread or function instantly using the engine's scheduler.
This is equivalent to
task.spawn, except the thread is not owned by the calling thread. This means that the thread will continue to run, even if the parent thread belongs to a destroyed UnityObject.