Access using Airship.LoadingScreen. Manage the player's loading
screen when joining your game. This can be useful if your game requires
some work on the client before the game is ready to be played, such as
spawning a map.
Once loading is complete call FinishLoading to remove the loading screen.
[Client only]
Access using Airship.LoadingScreen. Manage the player's loading screen when joining your game. This can be useful if your game requires some work on the client before the game is ready to be played, such as spawning a map.
Once loading is complete call FinishLoading to remove the loading screen.