Methods
Add
- Add<T>(obj, cleanupMethod?): T
Parameters
- obj: T
Optional
cleanupMethod: string
Returns T
AddEngineEventConnection
- AddEngineEventConnection(connection): void
Returns void
Clean
- Clean(): void
Returns void
Connect
- Connect<T>(signal, handler): (() => void)
Parameters
- signal: SignalLike<T>
- handler: ((...args) => void)
- (...args): void
Returns void
Returns (() => void)
Destroy
- Destroy(): void
Returns void
Class for tracking and cleaning up resources.